This implementation is a first attempt to implement it, in this version I was more intrested to get it to work than in the nice graphical aspects.
As you can see in the picture , it surely won't win a prize as the most sexy application :-).

This game again is an implementation of the classical MVC design pattern, with the difference that their are 2 views.
The model is a TetrisBoard (subclass of Board) on which you can move a piece (the so-called Tetrominoe (superclass of a set of pieces)).
The tetrominoe is the abstract superclass of all the tetrominoe's. It's very handy to model the pieces as a class, later on I can add things like a skin, or a another way of rotating.
There are 2 views, the TetrisView and the TetrominoeView. The first one is the graphical representation of the TetrisBoard; the second shows the next tetrominoe.
The model and the view(s) are connected via the TetrisController.


